package com.sls.game.pojo.xinhe;

public class XinHeGame {

	private String id;

	private String gameId;

	private String companyId;

	private String gameName;

	private String areaId;

	private String areaName;

	private String serverId;

	private String serverName;

	private String needAccount2;

	private String needRole;

	private String version;

	public String getId() {
		return id;
	}

	public void setId(String id) {
		this.id = id;
	}

	public String getGameId() {
		return gameId;
	}

	public void setGameId(String gameId) {
		this.gameId = gameId;
	}

	public String getCompanyId() {
		return companyId;
	}

	public void setCompanyId(String companyId) {
		this.companyId = companyId;
	}

	public String getGameName() {
		return gameName;
	}

	public void setGameName(String gameName) {
		this.gameName = gameName;
	}

	public String getAreaId() {
		return areaId;
	}

	public void setAreaId(String areaId) {
		this.areaId = areaId;
	}

	public String getAreaName() {
		return areaName;
	}

	public void setAreaName(String areaName) {
		this.areaName = areaName;
	}

	public String getServerId() {
		return serverId;
	}

	public void setServerId(String serverId) {
		this.serverId = serverId;
	}

	public String getServerName() {
		return serverName;
	}

	public void setServerName(String serverName) {
		this.serverName = serverName;
	}

	public String getNeedAccount2() {
		return needAccount2;
	}

	public void setNeedAccount2(String needAccount2) {
		this.needAccount2 = needAccount2;
	}

	public String getNeedRole() {
		return needRole;
	}

	public void setNeedRole(String needRole) {
		this.needRole = needRole;
	}

	public String getVersion() {
		return version;
	}

	public void setVersion(String version) {
		this.version = version;
	}

}